Pantone
Pantone is the standardised system of matching colours. Used specifically in printing inks. In the pantone solid palette, there are 1,114 colours all with a specific 3 or 4 digit number which can be referred to. The system allows colours to be picked and matched very precisely. Pantone first developed the system in 1963 originally for the graphics industry but is now used by a wide range of industries. The pantone system is universally recognised. this means a client can request a certain colour for a design and it can easily be selected and put into use. An example of this, would be finding the iconic
macdonalds red and yellow, a designer could easily find the
colours unique code in order to create the logo.
Monday, 28 November 2016
Friday, 18 November 2016
Jo Blaker
Jo Blaker
Illustrator/Graphic Designer/ Fine Artist
Jo came in to gives a sketchbook tutorial, she studied Graphic Communication Extended Diploma at leeds college of art a while back.
She stated that the key to a good sketchbook is looking, observing and noticing everyday things around you. Her work is very analog and she works primarily with rough sketches and these are then later developed.
Her sketchbooks have given me the inspiration to do more analog work, her drawings are very free and quick and proves that to make good work you don't need to be perfect and clean cut and the best work often comes from free quick ideas that aren't overthought.
Monday, 14 November 2016
OUGD403 Design Context
I put the logo into context by placing it onto a paint tin to see how it would fit, I think the simplified design without the word paint underneath works nicely as wehn it is inn context the word is unneccisary.
OUGD403 Studio Brief 2 Evaluation
Studio Brief 2
In this brief I have learnt new skills using Adobe Illustrator, I had not used the software before the start of this module so had to learn as I went along, although this meant i was slow with my designs my future work will be done faster as I now have the skills.
I think that my final typeface conveys the word surprise well, I think simplifying the idea was a good idea as the message is now much more clear as there is not too much going on.
Having an interim crit gave me feedback to push my designs further to see where I could take them. The feedback I received helped me to push the illustrative approach to my designs, it also helped my narrow down my ideas so i could start refining just a couple of designs.
For this brief I started out by hand sketching ideas, this enabled me to quickly come up with a range of ideas, it also gave me more creative freedom as I didn't have the limits of computer software holding me back.
With more time I would like to have put the Typeface into context, such as a type specimen or put it into a logo or heading. If I had used my time more effectively I would have had time to produce one. Next time I must be more organised in order to get all of the work completed to a higher standard.
In this brief I have learnt new skills using Adobe Illustrator, I had not used the software before the start of this module so had to learn as I went along, although this meant i was slow with my designs my future work will be done faster as I now have the skills.
I think that my final typeface conveys the word surprise well, I think simplifying the idea was a good idea as the message is now much more clear as there is not too much going on.
Having an interim crit gave me feedback to push my designs further to see where I could take them. The feedback I received helped me to push the illustrative approach to my designs, it also helped my narrow down my ideas so i could start refining just a couple of designs.
For this brief I started out by hand sketching ideas, this enabled me to quickly come up with a range of ideas, it also gave me more creative freedom as I didn't have the limits of computer software holding me back.
With more time I would like to have put the Typeface into context, such as a type specimen or put it into a logo or heading. If I had used my time more effectively I would have had time to produce one. Next time I must be more organised in order to get all of the work completed to a higher standard.
OUGD403 Studio Brief 1 Evaluation
Studio Brief 1
Overall I am happy with my logotype design. I think that the research I conducted into the context of the words meaning really helped me come up with a rounded design concept . The word was very obscure so I had to make sure I had done a good amount of research into the meaning beforehand.
Having and interim crit during the development process gave me the chance to ask questions and get feedback on where to go next with my designs. From this crit I established that in order to make my brand a mid range paint brand, the logotype should by monochrome, people stated that multicolours cheapens the brand. The crit also showed me that the paint splatter is affective but the typography should be the most important part and should be able to stand alone as a logo and not need a symbol.
The final crit gave me feedback on a major flaw in my designs that I hadn't initially spotted myself. It also meant i could easily narrow down my 5 final designs to the most affective design.
With more time I would like to work on the paint splatter on the typography, as this is the first studio brief my design skills were not up to scratch as I had never used Illustrator before. Now I have more skills on illustrator I would like to push the design further using more advanced techniques.
This brief has taught me lessons in time management and that I must keep ontop of the work at the start of the brief in order to avoid stress at the end. I now know the standard of required each week in order to keep ontop of this so hopefully i will manage my work better next time.
Overall I am happy with my logotype design. I think that the research I conducted into the context of the words meaning really helped me come up with a rounded design concept . The word was very obscure so I had to make sure I had done a good amount of research into the meaning beforehand.
Having and interim crit during the development process gave me the chance to ask questions and get feedback on where to go next with my designs. From this crit I established that in order to make my brand a mid range paint brand, the logotype should by monochrome, people stated that multicolours cheapens the brand. The crit also showed me that the paint splatter is affective but the typography should be the most important part and should be able to stand alone as a logo and not need a symbol.
The final crit gave me feedback on a major flaw in my designs that I hadn't initially spotted myself. It also meant i could easily narrow down my 5 final designs to the most affective design.
With more time I would like to work on the paint splatter on the typography, as this is the first studio brief my design skills were not up to scratch as I had never used Illustrator before. Now I have more skills on illustrator I would like to push the design further using more advanced techniques.
This brief has taught me lessons in time management and that I must keep ontop of the work at the start of the brief in order to avoid stress at the end. I now know the standard of required each week in order to keep ontop of this so hopefully i will manage my work better next time.
Sunday, 13 November 2016
OUGD403 Research
From looking at the expression of surprise, I want to look at reaction to shock my accidentally dropping something, from this i thought I would look into the formation of shards in order for me to be able to accurately portray them in my design work.
I looked into the expression of surprise and how someones face looks when they are shocked. Also looking at emojis and how the expression is universally recognised. From this research i have established that universally surprise is described as i wide eyes and mouth and raised eyebrows.
OUGD403 Module Evaluation
Evaluation Module 1
As this was the first module I have learnt many things as I have gone along as I was doing pretty much everything for the first time. One of the main things I have learnt is ICT skills, I had basic photoshop skills and had never used illustrator before this module, my skills have drastically improved on this software especially illustrator as I have had to learn as I went along. I think that my design skills overall have improved during this module, I have learn how to generate quick sketches before I put them into a digital format, this has been good for developing a wide range of ideas quickly. Another thing I have learnt during this module is time management, coming to university has given me a lot more freedom and work is set and needs to be regularly kept onto of from the start. I ended up having lots of work to do at the end because I had not kept on top of it early on and this will have affected the overall quality of my work. I have also learn how to find relevant research and how to correctly link it to my own work.
The skills I have learnt from this module will hopefully impact my future design work as I now have the computer design skills in order to go about other projects. I have gained a rounded knowledge on how I get from initial ideas to a final outcome I should now be able to speed up my timing as I get more comfortable with the software. My time management should be learnt upon as I now know that I need to keep onto of work at the start of the module so it doesn't pile up at the end. this will also give me opportunity to improve my work as I can spot things earlier on and have time to improve upon them. I feel that at the end of this module I have a better overall understanding of what is expected of from a module was obviously at the start of the module I was doing everything for the first time. Knowing how to find and link relevant research to my work will improve my work later on as it will give me inspiration and help me to push my work further.
After this learning curve I will now be able to take these principles forward into my future work. I will be able to work quicker as I have faster skills with the software i am using, but also with time management so work will be completed in a more organised way to avoid stress at the end. Overall my future work will tie together better as i have the skills to back up my work with relevant research.
OUGD403 Crit feedback
Crit Feedback
Lowercase or uppercase A?
feedback:
6 people think i should use lowercase and 3 people think i should use uppercase
What should my colour scheme be?
4 people think i should stick to a monochrome colour scheme and 4 people think it should be a colourful design.
the feedback told me that if it is quite colourful it bring the design down to a lower price range as it is not as tasteful but i think if i use colour tastefully it will work well for the logo, i don't think black is a good colour to use as it is too plain but i should stick to 1 or 2 tasteful colours.
Should i use the paint splatter?
5 people think i should use the paint splatter and 4 people think i should not.
Very varied feedback, I think this has given me lots to think about as there is not a clear decision.
currently I'm not happy with the paint splatter idea as i think it is a bit basic so i have developed it further so instead of a separate splatter it is part of the typography.
Lowercase or uppercase A?
feedback:
6 people think i should use lowercase and 3 people think i should use uppercase
What should my colour scheme be?
4 people think i should stick to a monochrome colour scheme and 4 people think it should be a colourful design.
the feedback told me that if it is quite colourful it bring the design down to a lower price range as it is not as tasteful but i think if i use colour tastefully it will work well for the logo, i don't think black is a good colour to use as it is too plain but i should stick to 1 or 2 tasteful colours.
Should i use the paint splatter?
5 people think i should use the paint splatter and 4 people think i should not.
Very varied feedback, I think this has given me lots to think about as there is not a clear decision.
currently I'm not happy with the paint splatter idea as i think it is a bit basic so i have developed it further so instead of a separate splatter it is part of the typography.
The drip on the g isn't too over the top like when it is on all of the letters. It doesn't take away from the typography like the paint splat did in earlier designs.
I want to make the colour changeable for what paint colour is being advertised, this would be a simplistic way of displaying the colour of the paint product.
From my market research I have established that my brand is a mid range paint brand i don't want to go over the top with colour because this makes the brand a lower range.
The final logo is very simplistic because most paint brands have a simplistic logo but then the product will have other visual information showing the product.
OUGD403 brand research
Dulux uses a bold typeface to clearly display the words, it does have a minor serif this gives the impression that the logo is flowing like a brush stroke. The coloured splash over the typography adds context and excitement to the logo. deluxe is a mid range paint brand and i feel is quite closely compared to my logo due to the colour scheme and choice of typeface. the paint splash at the top uses colours in order of the colour wheel like my analogous colour scheme.
Farrow and Ball is a high end paint brand, the typography used in this logo is much more classical and classy using a serif font. high end paint brands need to show quality and sophistication. This logo also has a label that shows what the brand is so it says paint and paper, i would like to do this with my logo because my word is quite obscure.
Farrow and Ball is a high end paint brand, the typography used in this logo is much more classical and classy using a serif font. high end paint brands need to show quality and sophistication. This logo also has a label that shows what the brand is so it says paint and paper, i would like to do this with my logo because my word is quite obscure.
OUGD403 Design Development
Here are some experiments with the colour scheme using 4 analogous colours.
I started experimenting with the kerning of the type and how the word changes personality depending on the kerning.
I experimented with line settings on illustrator to try adding in an illustration of paint splatters and strokes to put the typography into context. The feedback I got from this is that it is that the paint mark can't be used to take away from the typography.
on friday we had a group crit to analyse where we were currently with our work. i have established that i need to figure more out about the brand, i need to establish if my brand is high or low end, people said that currently the logo ideas i have are somewhere around the mid/ low range and have given me a comparison to Dulux paint. when people are looking for a paint brand they want to know that the paint is reliable, durable, clean, will freshen up a room.
OUGD403 Research into fonts and word meaning
Analogal- analogous, obsolete (no longer in use)- bearing some resemblance or proportion- corresponding to something else. functionally similar, but arising through convergent evolution. a resemblance or equivalence between two situations.
Analogous colour schemes use colours that are next to each other on the colour wheel. They usually match well and create serene and comfortable designs.
I was given the choice between 6 fonts some serif, some sans serif. I wrote out all of my designs using the given fonts to see how each would look and what personality each would give to the word.
Garamond
The sans serif fonts give a much more modern and sleek look to the the word. I think the serif fonts that i have been given to use are often used for more analog methods and i don't want to portray this in my brand as i want it to be new and exciting.
After my research into the word i decided to focus my brand around analogous colours. so used adobe colour to find analogous colour schemes I could use.
Analogous colour schemes use colours that are next to each other on the colour wheel. They usually match well and create serene and comfortable designs.
I was given the choice between 6 fonts some serif, some sans serif. I wrote out all of my designs using the given fonts to see how each would look and what personality each would give to the word.
Garamond
Designed by Claude Garamond in the 1500s.
It is a classic and timeless font that still looks good today.
mainly used on paper, in books, etc
has been used for Dr. Seuss and Harry Potter
the font has also been used for famous logos such as Abercrombie and Fitch swell as apples think different campaign logo. The typeface has a pattern to be used for very classical purposes and classic branding campaigns.
Bodoni
Designed by Giambattista Bodoni in the 1970s
good display font has a unique style with pronounced contrast.
Used widely for logos and signs
famously used as nirvanas name and high fashion brands such as Calvin Klein and Elizabeth Arden. this typeface would be good for a fashionable brand or something quite high end.
Century
Designed by Linn Boyd Benton in 1892.
its a traditional serif type and used widely as a book font.
century was used for Ronald Reagan's campaign buttons in the 80's. This font is very classic and uniform used to convey a clear message, but it is quite old and outdated.
Futura
Designed by Paul Renner between 1924 and 1926 inspired by the bauhaus.
The font is still fresh and current today.
Famously used as the logo for absolut vodka, red bull, dominos pizza and Louis Vuitton
Times New Roman
Times New Roman gets its name from the Times of London, the British newspaper. In 1929, the Times hired typographer Stanley Morison to create a new text font.
Famous brands such as HSBC and Google have used the font in their logos
Helvetica
Designed in Switzerland in 1957 by Max Miedinger and Eduard Hoffmann.
Sleek modern typeface
used for the New York subway, american apparel and many other modern designs
used widely in graphic design.
OUGD403- Studio Brief 1- Ligatures
Studio Brief - Ligatures
yeah = yh
Me and my partner started out by looking at the word yeah and how, often, people shorten it to yh while texting. using 'yh' and taking it forward into a symbol that could be placed on the keyboard as a shortcut, much like the '&' symbol.
We started experimenting with different ways of presenting the symbol, using more stylised approaches. I feel these were not effective due to the use of the symbol, it is not for decorative use but more functional.
This experiment using a sans serif font is much more functional and the structure helps emphasise the symbols meaning.
Digital experimentations using photoshop using helvetica letters and merging them. the one on the left is my favourite as it is sharp and simplistic and clearly conveys the symbol.
yeah = yh
Me and my partner started out by looking at the word yeah and how, often, people shorten it to yh while texting. using 'yh' and taking it forward into a symbol that could be placed on the keyboard as a shortcut, much like the '&' symbol.
We started experimenting with different ways of presenting the symbol, using more stylised approaches. I feel these were not effective due to the use of the symbol, it is not for decorative use but more functional.
This experiment using a sans serif font is much more functional and the structure helps emphasise the symbols meaning.
Digital experimentations using photoshop using helvetica letters and merging them. the one on the left is my favourite as it is sharp and simplistic and clearly conveys the symbol.
Trying to abstract the symbol further using a more curved format, i like the idea but the outcome looks slightly like a swastika.
This italic version of the symbol looks really effective it it lets in a bit of intricacy to the design without overpowering.
This experimentation is how the symbol would be shown on a phone keyboard. I have used a thinner font so it fits with the characters on the keyboard already.
Using the symbol I wanted to take it into a different context, so using the symbol to graffiti.
Milton Keynes
Milton Keynes Gallery
The branding for the gallery was done by Sara De Bondt
Colour is used to give the brand an identity. colour comes from the art it is sitting next to, there is no set colour scheme it is all changeable depending own the context.
The form of the brand is based around a gird system modelled on milton keynes's street grid system, based abound a square.
Type is simplistic series of system fonts, the only design detail is the fused 'mk'. The brand doesn't use a specific font.
The brand doesn't need any designers to make the identity because no materials are needed as the designing can be don't on microsoft word.
I think Sara De Bondt approached the project in this way because it creates an unusual and thought provoking brand instead of being a normal uniform brand. looking at the branding from a different perspective makes the final outcome more effective.
Sarah De Bondt is trying to communicate the purpose of the gallery in her branding, the grid system helps her to subtly show the gallery brand
The work is interesting to me due to the angle that de Bondt has taken, the variations of the design adds interest. the design is subtle but effective.
the work communicates an order to me, the whole design idea is based around the order and other elements can be brought in to bring the idea together.
The work communicates the information the gallery wants to convey from the website to the gallery.
The branding for the gallery was done by Sara De Bondt
Colour is used to give the brand an identity. colour comes from the art it is sitting next to, there is no set colour scheme it is all changeable depending own the context.
The form of the brand is based around a gird system modelled on milton keynes's street grid system, based abound a square.
Type is simplistic series of system fonts, the only design detail is the fused 'mk'. The brand doesn't use a specific font.
The brand doesn't need any designers to make the identity because no materials are needed as the designing can be don't on microsoft word.
I think Sara De Bondt approached the project in this way because it creates an unusual and thought provoking brand instead of being a normal uniform brand. looking at the branding from a different perspective makes the final outcome more effective.
Sarah De Bondt is trying to communicate the purpose of the gallery in her branding, the grid system helps her to subtly show the gallery brand
The work is interesting to me due to the angle that de Bondt has taken, the variations of the design adds interest. the design is subtle but effective.
the work communicates an order to me, the whole design idea is based around the order and other elements can be brought in to bring the idea together.
The work communicates the information the gallery wants to convey from the website to the gallery.
Helvetica
Helvetica
Helvetica documentary (2007)
It was designed in 1957 by Eduard Hoffman after WW2, there was a feeling of idealism , design was used to rebuild, designers felt a sense of social responsibility.
Ubiquitous
Helvetica is a ubiquitous typeface used for many purposes, it fits anything and good for everything. Many brands have adopted the font for their logos over the years caring greatly from fashion brands like urban outfitters and american apparel to panasonic, and government schemes like the space shuttle. In later years the typeface was criticised as being too safe and it was too confirmative. it was thought of as a visual disease because it was being too widely used.
Universal
Helvetica has been used for almost everything it is very universal. Massimo Vignelli used to it to design the New York subway as well as American Airlines. He used helvetica for these logos as it is universally recognised clear and classic. American airlines was the only airline not to be rebranded for most of the 20th century, this shows that the logo worked. The NYC subway also is still current today as the font is neutral and universally recognised.
Neutral
Vignelli states that type does not need to be expressive because the words used tell the story. Helvetica was a big step from 19th century fonts because it was neutral. Swiss designed, it is a rational typeface which was a visual expression of the modern world at the time it was created. it is clear readable and straight forward. Neville Brody stated that "if you bought a product with helvetica as the logo its like buying a pair of jeans from gap, you won't stand out, it would be reliable and safe." People say that Helvetica is the typeface of capitalism but lars muller prefers to think of out as the typeface of socialism. The most important part of typography is the white space behind it.
Idealistic
Helvetica marks the shift to a modern way of designing. Many people believe that helvetica can't possibly be improved so it is the image of ideals. Wim Crouwel uses grids to create order and helvetica fits into this perfect design idea.
Modern
Helvetica was different to anything seen before it and kickstarted a visual disease of the overuse of the font. The font is now more than 50 years old and is sill as cutting edge as it was back in the 50s. One the years helvetica induced the change of may forms of design fro corporate branding, to advertising. it was open to interpretation.
American Airlines
I think that Massimo Vignelli chose to use Helvetica for the logotype of american airlines because it is universal font.
Helvetica documentary (2007)
It was designed in 1957 by Eduard Hoffman after WW2, there was a feeling of idealism , design was used to rebuild, designers felt a sense of social responsibility.
Ubiquitous
Helvetica is a ubiquitous typeface used for many purposes, it fits anything and good for everything. Many brands have adopted the font for their logos over the years caring greatly from fashion brands like urban outfitters and american apparel to panasonic, and government schemes like the space shuttle. In later years the typeface was criticised as being too safe and it was too confirmative. it was thought of as a visual disease because it was being too widely used.
Universal
Helvetica has been used for almost everything it is very universal. Massimo Vignelli used to it to design the New York subway as well as American Airlines. He used helvetica for these logos as it is universally recognised clear and classic. American airlines was the only airline not to be rebranded for most of the 20th century, this shows that the logo worked. The NYC subway also is still current today as the font is neutral and universally recognised.
Neutral
Vignelli states that type does not need to be expressive because the words used tell the story. Helvetica was a big step from 19th century fonts because it was neutral. Swiss designed, it is a rational typeface which was a visual expression of the modern world at the time it was created. it is clear readable and straight forward. Neville Brody stated that "if you bought a product with helvetica as the logo its like buying a pair of jeans from gap, you won't stand out, it would be reliable and safe." People say that Helvetica is the typeface of capitalism but lars muller prefers to think of out as the typeface of socialism. The most important part of typography is the white space behind it.
Idealistic
Helvetica marks the shift to a modern way of designing. Many people believe that helvetica can't possibly be improved so it is the image of ideals. Wim Crouwel uses grids to create order and helvetica fits into this perfect design idea.
Modern
Helvetica was different to anything seen before it and kickstarted a visual disease of the overuse of the font. The font is now more than 50 years old and is sill as cutting edge as it was back in the 50s. One the years helvetica induced the change of may forms of design fro corporate branding, to advertising. it was open to interpretation.
American Airlines
I think that Massimo Vignelli chose to use Helvetica for the logotype of american airlines because it is universal font.
OUGD403 Rationale
Rationale
My adjective for my typeface is surprised. I want to initially start with capital letters as they show more impact and shock than lowercase. I am exploring an illustrative approach to my alphabet where i will illustrate the reaction to surprise by dropping something and it smashing into fragments.
My adjective for my typeface is surprised. I want to initially start with capital letters as they show more impact and shock than lowercase. I am exploring an illustrative approach to my alphabet where i will illustrate the reaction to surprise by dropping something and it smashing into fragments.
OUGD403 Final crit
This is my final alphabet for the final crit, I went with the understated smashed objects idea, having less cracks emphasises the cracks that are on the letterforms so the design is not too busy.
Crit
Feedback I received
"I think you should have the fragments of the letters more spaced out so you can see them more clearly."
"I think the crack on the letter A and L are really effective."
"I like the way that all of the letters are cracked differently wich also shows surprise because you can predict a pattern."
"The design could be simplified even further and the cracks only appearing on some of the letters."
"Fragments could be spaced out further"
"I think this typeface well conveys the element of surprise, i like the way it isn't completely obvious, i like the context you have gone down with the smashing plates."
"Helvetica works well with the cracks because it is neutral so the cracks are nit overpowered by any serifs or anything."
Here is my revised alphabet from after the crit, people has said i should move the fragments further apart. i tried this and i think the distortion works better than the first typeface.
OUGD403 Digital Experimentations
This is a response to the reasrch I did into the designer Fabian Fohrer. Using his idea that not all letterforms need to follow the same rule, I just elongated every few letters to create a random rule that popped up randomly to create surprise.
Here are some digital versions of my original idea of sharp geometric letterforms, these work well digitally especially the really jagged ones at the top, the more abstracted ones work better as they have more impact.
I tried to merge my idea of the smashed plates and the geometric forms, although I think this works, it has too much going on to be a good design. after getting some feedback i have simplified the idea down to smashed plates but not taken the cracks too far and just placed them in subtle spots.
OUGD403 Design Development
I started out with my designs by looking at the weight distribution in the letterforms, making hight contrast I think shows more edge and the element of surprise. Taking helvetica and putting in the contrast in weight really changes the letterforms. i think this idea is too basic at the moment and it doesnt show much personality.
Using bodoni i made some minor adjustments on the serifs by making them more elongated as if they were jumping, and then looked into not having the letters sit on the baseline so they are jumping in random directions.
I tried to take of the serifs to show fright and a quick jump, although i think this idea is effective it does not show the personality i was hoping to get across.
Looking into little jumps when you are shocked I added in serifs of different verities to play with this idea.
adding serifs onto capital letters made me realise that I should do my alphabet in capital letters because the impact of them conveys shock.
Making the counters smaller to make more of a block look to the letters, this doesn't really show surprise but the impact is there.
Cutting off sections of the letterforms, illustrates the act of dropping something in shock.
I decided to look into illustrating an idea rather than just changing something in the letterform, the third one down shows a shaky line looking into what happens to your body when you go into shock and shake. Also the more geometric ideas show jumps and shocks in the letterforms.
I looked into making a larger gap from the tittle to signify a jump, this works quite well but as only a couple of letters have a tittle I don't think this rule would be good for a whole alphabet.
Using more a more illustrative approach I pushed the idea of being shocked and breaking something further as i think this idea is effective, it clearly has a personality behind it but it isn't too obvious until you look at the context behind it.
pushing the idea further i looked into how a plate would look if it was smashed and put this into letterforms.
Crit
From my crit I was told that I should push the illustrative letterforms further so they are more bold and outstanding, currently they are reasonably safe and not that interesting. I also now need to take my designs into digital mediums in order to start refining into a final outcome.
to develop my designs further i need to look into questions such as, How can you be surprised?? jumped, you drop something, surprised with good news or a surprise, surprised with bad news, scream, wide mouthed expression.
Here are some letterforms which I tried to push the boundaries illustration, I think these look somewhat abstracted, the element of surprise can be seen but i think i am more drawn to the smashing plates idea.
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